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Planning RW#3 (Was: When?)

PostPosted: Sat Jun 20, 2009 11:15 pm
by shawn42
Update: See the formal rules thread: RubyWeekend #3 Rules!
- jacius


I propose we start the competition next weekend and run it for 3 days. Friday, June 26 - Sunday, June 28th.

*UPDATED TIME*
Start:
http://timeanddate.com/worldclock/fixedtime.html?year=2009&month=6&day=26&hour=0&min=1&p1=0
Finish:
http://timeanddate.com/worldclock/fixedtime.html?year=2009&month=6&day=28&hour=23&min=59&p1=0

Theme will be announced on this thread and in #rubygame at competition start.

*RULES UPDATE*
All games are to be licensed under an OSI approved licenses and all media are to be licensed under the Creative Common variants. There is no award in this contest, only "glory" and "honor".

All ruby libraries are allowed, whether it is Gosu, Rubygame, Rails, or something else. The only requirement is that the game must be written in the Ruby programming language.

Developers may work alone or in teams of two or three.

Most importantly, be creative and loose with your interpretation of the theme!

<shameless plug>
I'd love to see some people try out http://github.com/shawn42/gamebox/tree/master for their entries. I think it can help people get something up and running in a couple minutes. I think it could help us get some games going that wouldn't otherwise be possibly in the time given. :D </shameless plug>

Re: When?

PostPosted: Sun Jun 21, 2009 4:44 am
by jacius
Sounds okay to me. There is a small chance that I will have to deal with an end-of-month work rush, but I think I'd be able to find time even so.

P.S. I'm totally gonna use gamebox. ;)

Re: When?

PostPosted: Mon Jun 22, 2009 1:10 am
by shawn42
So I guess we can start taking theme submissions and a random theme will be chosen on Friday.

Ideas:
    Fish
    Crabby
    Growing things
    Weather

Other Ideas stolen from pyweek (just to get the juices flowin):
    Pick a card, any card
    The Disappearing Act
    The length of a piece of string
    Morning Fog and Frosts
    Dust Bunnies
    Punk
    Flat-packed
    Robot
    Formation
    Mashed
    Shuffle
    Jig
    The only way is up
    Underneath the radar
    Don't stop till you get enough
    The final countdown
    One way or another

What else you guys got?

Re: Planning RW#3 (Was: When?)

PostPosted: Mon Jun 22, 2009 1:45 am
by jacius
Some more theme ideas:

Upside down
Blow it up
Over the hill
Blue
Time to wake up
On vacation
Moving in circles

Re: Planning RW#3 (Was: When?)

PostPosted: Mon Jun 22, 2009 4:54 pm
by Garepjotr
A miracle needs to happen before i can even concider joining :( stupid school.
Here's some theme idea's that popped up in me:

3 Tone
A tiny world

Re: Planning RW#3 (Was: When?)

PostPosted: Mon Jun 22, 2009 8:41 pm
by ippa
I'll probably join in =)

Themeideas..hm:

- Many small things
- Interacting blocks

Re: Planning RW#3 (Was: When?)

PostPosted: Tue Jun 23, 2009 4:00 pm
by Garepjotr
Lmao! A miracle happend! I can now join. altho i hope i get a game idea before sunday tho :P
Now i need to install ruby 1.9 and the new rubygame and figure out how the new rubygame/gamebox works.

Re: Planning RW#3 (Was: When?)

PostPosted: Tue Jun 23, 2009 5:14 pm
by shawn42
That's great news! Let me know if you want some help on gamebox. I'm going to try to get the next release out before Friday. BTW, it works with ruby 1.8 and ruby 1.9 :D

Re: Planning RW#3 (Was: When?)

PostPosted: Tue Jun 23, 2009 6:30 pm
by bmatthew1
I'd like to join but will probably be too busy. :cry:

Re: Planning RW#3 (Was: When?)

PostPosted: Wed Jun 24, 2009 4:56 am
by kiba
Tower Defense or at least defense game