Rubygame

Rubygame: The Blog

I’ve finished the massive cleanup of the panda demo. I moved all the random shape drawing to another demo (demo_draw.rb), and turned the panda demo into a pretty good example of game structure. It has a Game class which organizes the clock, screen, sprites, event queue and handler, etc. The Game, the sprites, and the …

Rubygame: The Blog Read More »