Rubygame 2.5.1 Released

I've just released Rubygame 2.5.1. This version fixes two bugs, one potentially serious, and one minor.

  • Fixed: Clock.delay would delay forever if the delay time and granularity were very small.
  • Fixed: Clock.delay would always be "nice" to other Ruby threads during the final part of the delay, even if nice = false.

Thanks to shawn42 (Shawn Anderson) for discovering and telling me about the first bug.

Full docs are online at Source tarball and gem are available for download at Rubyforge and, or you can install with gem install rubygame.



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