Rubygame 2.0.1 released
| Published: | Filed under: Announcements
Rubygame 2.0.1 has been released today! It's mostly a bugfix release, but there's also some code cleanup under the hood. You can download it at the file releases page at sourceforge.net!
Full ChangeLog follows.
Changelog
Bug Fixes
- Fix: Segfaults in several C methods when passed an unexpected argument type.
- Fix: Segfaults in Screen#update and Screen#update_rects when the Rect(s) extended out of the Screen bounds.
- Fix: Ftor#magnitude= behaving incorrectly.
- Fix: Rect#clip! behaving incorrectly.
- Fix: Sprites::Group#collide_group behaving incorrectly.
- Fix: Surface#savebmp wanting too many arguments.
Other Stuff
- Argument handling for C methods is now more robust under the hood.
- C methods which expect Array arguments will now also work with objects that can be converted to an Array (with #to_ary), such as Ftor.
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